wip shading modelling
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				| @ -4,10 +4,6 @@ import logging | ||||
| import math | ||||
| from tqdm import tqdm | ||||
| 
 | ||||
| from ladybug_geometry.geometry3d.pointvector import Point3D, Vector3D | ||||
| from ladybug_geometry.geometry3d.plane import Plane | ||||
| from ladybug_geometry.geometry3d.polyface import Polyface3D | ||||
| 
 | ||||
| import pvlib | ||||
| 
 | ||||
| from Utilities.Processes import ( | ||||
| @ -23,6 +19,19 @@ def define_grid_layout(c): | ||||
|         c["array"]["system_size"], c["panel"]["peak_power"] | ||||
|     ) | ||||
| 
 | ||||
|     # calculate pitch | ||||
|     pitch = c["array"]["spacing"] + c["panel"]["dimensions"]["thickness"] | ||||
|     # calculate minimum pitch if we don't want panel overlap at all | ||||
|     min_pitch = c["panel"]["dimensions"]["length"] * math.cos( | ||||
|         c["array"]["tilt"] / 180 * math.pi | ||||
|     ) | ||||
|     if pitch < min_pitch: | ||||
|         logger.warning( | ||||
|             f"Spacing is less than minimum pitch. Setting spacing to {min_pitch}." | ||||
|         ) | ||||
|         pitch = min_pitch | ||||
|     logger.info(f"Pitch between panels: {pitch}m") | ||||
| 
 | ||||
|     # get maximum number of panels based on spacing and dimensions | ||||
|     max__panels_per_row = np.floor( | ||||
|         ( | ||||
| @ -36,7 +45,7 @@ def define_grid_layout(c): | ||||
|             c["environment"]["roof"]["dimensions"]["length"] | ||||
|             - 2 * c["array"]["edge_setback"] | ||||
|         ) | ||||
|         / (c["array"]["spacing"] + c["panel"]["dimensions"]["thickness"]) | ||||
|         / pitch | ||||
|     ) | ||||
|     max_no_of_panels = max__panels_per_row * max_number_of_rows | ||||
|     logger.info( | ||||
| @ -82,50 +91,7 @@ def define_grid_layout(c): | ||||
|             "z": z, | ||||
|         } | ||||
|     ) | ||||
|     return coordinates | ||||
| 
 | ||||
| 
 | ||||
| def create_panels(coordinates, c): | ||||
|     panel_width = c["panel"]["dimensions"]["width"] | ||||
|     panel_length = c["panel"]["dimensions"]["length"] | ||||
|     panel_thickness = c["panel"]["dimensions"]["thickness"] | ||||
| 
 | ||||
|     # if viewed from above, and assumming the roof is a rectangle, the | ||||
|     # global origin is at the bottom left corner of the roof | ||||
| 
 | ||||
|     # For a vertical panel: | ||||
|     # - The vertical direction (panel height) is along the Z-axis. | ||||
|     y_axis = Vector3D(0, 1, 0)  # points east, therefore front face is east facing | ||||
| 
 | ||||
|     # - The horizontal direction along the panel's width. | ||||
|     #   Here, we assume the width runs in the positive X-direction. | ||||
|     x_axis = Vector3D(1, 0, 0)  # points north | ||||
| 
 | ||||
|     panel_object = [] | ||||
|     base_planes = [] | ||||
|     for index, row in coordinates.iterrows(): | ||||
|         # Create the bottom-left corner of the panel | ||||
|         panel_origin = Point3D(row["x"], row["y"], row["z"]) | ||||
| 
 | ||||
|         # Create the plane for the panel | ||||
|         panel_plane = Plane(o=panel_origin, n=y_axis, x=x_axis) | ||||
| 
 | ||||
|         # Create the panel geometry | ||||
|         panel = Polyface3D.from_box( | ||||
|             width=panel_width, | ||||
|             depth=panel_thickness, | ||||
|             height=panel_length, | ||||
|             base_plane=panel_plane, | ||||
|         ) | ||||
| 
 | ||||
|         panel_object.append(panel) | ||||
|         base_planes.append(panel_plane) | ||||
| 
 | ||||
|     panels = pd.DataFrame(columns=["panel", "base_plane"]) | ||||
|     panels["panel"] = panel_object | ||||
|     panels["base_plane"] = base_planes | ||||
| 
 | ||||
|     return panels | ||||
|     return coordinates, no_of_panels | ||||
| 
 | ||||
| 
 | ||||
| def get_solar_data(c): | ||||
| @ -152,23 +118,11 @@ def get_solar_data(c): | ||||
|     return solar_positions | ||||
| 
 | ||||
| 
 | ||||
| def calculate_sun_vector(solar_zenith, solar_azimuth): | ||||
|     """ | ||||
|     Calculate the sun vector from solar zenith and azimuth angles. | ||||
|     Args: | ||||
|         solar_zenith (float): Solar zenith angle in degrees. | ||||
|         solar_azimuth (float): Solar azimuth angle in degrees. | ||||
| 
 | ||||
|     Returns: | ||||
|         Vector3D: Sun vector as a 3D vector. | ||||
|     """ | ||||
|     # Convert angles from degrees to radians | ||||
|     zenith_rad = math.radians(solar_zenith) | ||||
|     azimuth_rad = math.radians(solar_azimuth) | ||||
| 
 | ||||
|     # Calculate the sun vector components | ||||
|     x = math.sin(zenith_rad) * math.cos(azimuth_rad) | ||||
|     z = math.sin(zenith_rad) * math.sin(azimuth_rad) | ||||
|     y = math.cos(zenith_rad) | ||||
| 
 | ||||
|     return Vector3D(x, y, z) | ||||
| def calculate_shading(c, coordinates, solar_positions): | ||||
|     # calculate shading row by row | ||||
|     logger.info("Calculating shading for each row of panels") | ||||
|     row_coordinates = np.unique(coordinates["y"]) | ||||
|     for row in row_coordinates: | ||||
|         # get number of panels in row for width of row | ||||
|         panels_in_row = coordinates[coordinates["y"] == row].shape[0] | ||||
|         row_width = panels_in_row * c["panel"]["dimensions"]["width"] | ||||
|  | ||||
| @ -1,7 +1,10 @@ | ||||
| array: | ||||
|   system_size: 500 # in kWp | ||||
|   spacing: 1 # spacing between adjacent panel rows in m | ||||
|   system_size: 100 # in kWp | ||||
|   spacing: 1.5 # spacing between adjacent panel rows in m | ||||
|   edge_setback: 1.8 # distance from the edge of the roof to the array | ||||
|   front_face_azimuth: 90 # 90=east, 180=south, 270=west | ||||
|   tilt: 90 | ||||
|   slope: 0 # degrees from horizontal (+ve means shaded row is higher than the row in front) | ||||
| 
 | ||||
| simulation_date_time: | ||||
|   start: 2025-03-30 00:00 # start date and time in ISO 8601 format | ||||
|  | ||||
							
								
								
									
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							| @ -1,7 +1,7 @@ | ||||
| # %% | ||||
| import yaml | ||||
| import logging | ||||
| from Utilities.Shading import calculate_shading_fraction | ||||
| from Utilities.Shading import define_grid_layout | ||||
| 
 | ||||
| logging.basicConfig( | ||||
|     level=logging.INFO, | ||||
| @ -24,6 +24,7 @@ with open(config_path, "r") as file: | ||||
| logger.info("Configuration loaded successfully.") | ||||
| logger.debug(f"Configuration: {c}") | ||||
| 
 | ||||
| calculate_shading_fraction(c) | ||||
| shading = define_grid_layout(c) | ||||
| logger.info("Shading calculation completed successfully.") | ||||
| 
 | ||||
| # %% | ||||
|  | ||||
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